Tell us a little bit about yourself
My name is Muhammad Syahmi Bin Sadan; the director of Cynerve Sdn. Bhd. I lead this startup, and I’m planning to expand the company further. My goal is to have Cynerve listed on Bursa Malaysia. Originally, we were from Durian Tunggal Solution and Pipe Dreamer Studio. And, before this, our main focus was initially on software and application development. With Cynerve, we shifted our business model. Now, we’re focusing on AR/VR as well as Games. I’m a Software Engineering graduate from Universiti Teknikal Malaysia Melaka. I graduated in 2018.
Cynerve, Solar Plus, what are they? and how long have they been established?
Established in January 2019, Cynerve is essentially a start-up company. What we do is, we develop AR and VR based products. In addition to that, we also develop games. Also, when we’re not creating stuff, we host e-sport events. SolAR Plus is an interactive board game that utilises AR Technology to assist teachers and parents alike to teach their students and kids to understand our solar system.
SolAR Plus comes with 9 Augmented Reality cards, an AR Main Board, and a FREE SolAR Plus App. The game basically combines physical and virtual objects whereby players use the app to scan any of the 8 cards (each card represents each planet in our solar system) to interact with the orbit (Main Board).
To make things fun, we included one additional bonus card; a Black Hole card. The Black Hole card consumes anything that approaches its radius. The same thing happens when players place the Black Hole card near the solar system. By playing this, the players can learn the arrangement of planets in the solar system in a fun and interactive way.
How many employees do you have? What are you guys working on right now?
Currently, Cynerve has 6 employees; each of us has a different role. 2 of us are tasked to focus on management; meeting and dealing with clients. The rest are tasked to focus on development and operation. We have a few projects that we are focusing on at the moment; one of which is a game we’re commissioned to develop for Kementerian Kesihatan Malaysia. The other one is an educational project for Orang Asli. We’re also in the midst of developing software for KPJ.
What inspired you to develop SolAR Plus?
When one compares our educational system with educational systems from other countries, we’re getting left behind. With the growth of technology such as AR/VR, our country should no longer wait; make use of this technology to make learning in school more engaging and interactive. To fill this void, we’ve decided to develop SolAR Plus.
A space science enthusiast myself, I’m curious, why did you specifically choose to develop an app that teaches users about the Solar System?
In Malaysia, we rarely find anyone who will be very interested to maximise the use of AR or VR when teaching the Solar System. Moreover, secondary students or even kindergarten kids these days can get very interested when it comes to topics on the solar system, albeit only in the beginning. The hardest thing to do is to keep them remain interested in the subject. Thus a new means of teaching them. We decided to develop this interactive app to help them discover the solar system in a completely new way.
I went through your website, and came upon a media section; highlighting your collaboration with DigitalPerak and ICT, Selangor State Education Department, can you tell us a little bit more about that?
SolAR Plus needs support from both agencies and government sectors alike. We went and talked to them to get an endorsement; so that the product can be more accessible to the masses. At the moment, SolAR Plus is endorsed by Agensi Angkasa Malaysia, Pusat Sains Negara, JPN Selangor as well as the state government of Perak. Once we’ve obtained an endorsement from the Ministry of Education Malaysia, our product will be accessible not only in Malaysia but also in other countries.
When will the Solar Plus app be available to IOS devices?
Middle or end of this July 2019.
Do you have any plans in place for further expansion and development?
Yes! Our next plan is to develop an AR product similar to Pokemon GO; a game that anyone can play and redeem points. If all goes well, we’re going to release the app next year. We intend to collaborate with a few agencies and government sectors. So, stay tuned! Also, recently, one of our team members, Nasrul Radhi has been announced as one of the winners in the Digital Content Creators Challenge 2019 (DiCE) contest.
The contest, popularly known as Intellect Property Creative Challenge (IPCC) was organised by MDEC. For this year’s challenge, there were about 20 other participants in the Game Prototype category. 10 of them will be selected to receive a grant worth of RM 10,000. Cynerve is one of them. We’ve won! We’re going to use this grant to bring our ideas to life!