10 STEM Activity Books For Your Tweens

STEM education teaches more than just science and mathematics concepts. With STEM, children will also learn other important skills such as problem-solving, critical thinking, creativity, curiosity, decision making, leadership, entrepreneurship, acceptance of failure and more.

Preparing today’s children to become the innovators and inventors of tomorrow begins with STEM education. And early exposure to quality, hands-on STEM education is a key predictor of children’s school success.

It’s never to early to learn STEM. You can help cultivate your child’s interest in STEM by providing an environment (at home) that fosters curiosity and questioning through play. There are lots of exciting things you can do at home.

Age-appropriate STEM books can work wonders. We’ve compiled a list of STEM activity books to inspire your kids and help them unleash their curiosity. The list below isn’t definitive. These 10 books are a mere sampling of the many great STEM books for kids available out there.

Destroy This Book in The Name Of Science! By Mike Barfield

The ultimate activity book perfect for kids who are inspired by cool science–complete with fascinating information, coloring and doodle activities, and press-out projects to create hours of fun!

Buy the book HERE

This Book Isn’t Safe by Colin Furze

The first practical-inventions book for children by YouTuber Colin Furze. Colin is on a mission to inspire a new generation of budding inventors to be creative and make things!

Buy the book HERE

Smithsonian: STEM Lab by Jack Challoner

From building a bridge and crafting an automaton to making a guitar and creating a bubble tower, Smithsonian: STEM Lab is packed with activities that young readers can do at home to explore, discover, and understand the way the world works.

Buy the book HERE

Mesmerizing Math by Jonathan Litton, illustrated by Thomas Flintham

Incredible ideas + interactive flaps and tabs = math made easy! An interactive, engaging and exciting exploration of math, from the invention of zero to the geometry of a donut! Clear, humorous text, bright illustrations, and interactive novelties help explain such topics as numbers, geometry, probability, transformations, and statistics.

Buy the book HERE

How to Be an Engineer by Carol Vorderman

Teach kids to think like an engineer! The engaging projects in this book will encourage kids to investigate using items from around the house. Build a robot arm out of rulers; learn about jet propulsion with balloons; crush toilet-paper rolls to explore materials; and much more.

Buy the book HERE

Calling All Minds by Temple Grandin

In Calling All Minds, Temple Grandin explores the ideas behind all of those questions and more. She delves into the science behind inventions, the steps various people took to create and improve upon ideas as they evolved, and the ways in which young inventors can continue to think about and understand what it means to tinker, to fiddle, and to innovate.

Buy the book HERE

How to Be Good at Science, Technology, and Engineering by DK

Little scientists will understand science in seconds with this essential homework-helping guide. Learn about everything from molecules and magnetism to rockets and radio waves and find out how a hot-air balloon rises, how erosion flattens mountains, how light waves zip through space, and how the human eye sees colours!

Buy the book HERE

Star Wars Maker Lab by Liz Lee Heinecke and Cole Horton

Ever wanted to move things without touching them like a Jedi can? Or grow your own kyber crystal? Or maybe explode a balloon with a beam of energy, just like the Death Star? Now you can! With 20 amazing projects, Star Wars™ Maker Lab teaches your budding Padawan how to become a Master of science, in both the real world and the Star Wars galaxy.

Buy the book HERE

Coding Games in Python by DK

Beginners and experienced programmers can use Python to build and play computer games, from mind-bending brainteasers to crazy action games with explosive sound effects and 3-D graphics. Each chapter in Coding Games in Python shows how to construct a complete working game in simple numbered steps.

Buy the book HERE

Girls Who Code: Learn to Code and Change the World by Reshma Saujani

Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be.

Buy the book HERE

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